Today I visited the Accuracy Training Module experience by Nebulae (it’s the location for today’s product meetups) and I had the chance to try out the game that she has created:
Nebulae has done an outstanding job at creating a truly fun-to-play game, where you throw blue, green and red gems to knock out panels in a wall situated between two players. The goal of the game is to beat your opponent by knocking out the most panels. Once you knock out all the panels, the wall resets and the game continues until the clock runs out. If you hit a panel with a blue gem, you get 1 point. If you knock out a panel with a smaller green gem, you get 2 points. Finally, if you knock out a panel with the smallest red gem, you get 3 points. The user who gets the most points at the end of the game wins.
If you have an Oculus Rift or an HTC Vive with hand controllers, you simply must go to the Accuracy Training Module and try this game out for yourself! It’s simple, but the game had me laughing like a maniac! Great fun 🙂
Today’s Scene of the Day is from Ria’s outstanding Sansar experience Little Giant. Ria was one of the creators that Linden Lab profiled in their Meet Sansar Creators series:
Virtual worlds are a natural showcase for art, and successful art gallery exhibits have already been staged in such social virtual reality worlds as VRChat. This video was taken while I was in my Oculus Rift headset and walking around in the Sansar experience Digital Arts Gallery, created by Mad Max. The works of a number of esteemed digital artists are represented: Adam Martinakis, Zoran Cvetkovik and Zdravko Girov, Martina Stipan, Grégoire A. Meyer, Natalie Shau, Ben Heine, and Keith Webber Jr. There is also a small exhibit of psychedelic 1960s record album art and even some Rolling Stones art!
This is a very enjoyable experience and I urge you to visit for yourself and experience some great art. Then go visit the artists’ web sites using the links in this blogpost!
Linden Lab has released another short promotional video in its Sansar Creator Profile series of videos, created by Draxtor Despres (Bernhard Drax). This one is of Sansar creator David Hall, and it shows some of the process involved in the design and building of his Sansar experience called Dwarven City.
I first stumbled upon the Clockworks Club Demo (created by Galen) a couple of days ago, and I thought it was really cool. It reminded me of nights when I was in my thirties, hanging out in Winnipeg’s gay bars. This could easily become a regular hang-out spot for avatars to meet, talk, and dance in the future.
(I created this video of what I see in my Oculus Rift headset using the Oculus Mirror software and the OBS software. Please be kind, I am really a clueless newbie at this, I am not a video editor, and it is sort of “gonzo” video journalism! The nightclub video screen is playing a video of DJ Tiesto spinning “Confirmation” by Fred Baker & Nyram.)
Then I discovered from his Sansar Atlas listing that every light in the nightclub is scripted (using C#) to sync up with a configurable beat rate (BPM). Cool! Sansar users can now buy Galen’s control scripts from the Sansar Store and learn how to use them in their own Sansar experiences at his web site, Metaverse Machines.
I’m feeling tired tonight (not surprising after a solid week of Sansar blogging!) and I want to put my feet up and binge-watch past episodes of RuPaul’s Drag Race (I’ve just started on season five and the catfighting is already simply fierce!).
So I am going to “cheat” a little bit here and, instead of visiting a published Sansar experience and taking pictures to post here, I am going to point you to a well-done machinima by Sansar user Amelie Marcoud (here’s a link to her Flickr profile, she’s been quite busy taking video and pictures in both Sansar and Second Life!).
“Machinima”, for those of you unfamiliar with the term, is an art form where users use video games or virtual worlds (like Sansar) to create videos. Second Life has long had a vibrant machinima culture, and Amelie Marcoud has carried that tradition over to Sansar with a wonderful machinima of the experience called Connections, created by virtual artist Cica Ghost. It really wants to make you go in-world and visit that experience! (I actually have visited there and wandered around a bit, last week.)
This YouTube video only has 36 views so far and it deserves a much, much wider audience. Job well done, Amelie! It was also great meeting you at the Atlas Hopping event yesterday too 🙂
One of the common misconceptions about Sansar is that is designed only for users in virtual reality headsets such as Oculus Rift or HTC Vive. Nothing could be further from the truth. Linden Lab has drawn up a very complete list of keyboard shortcuts for users in desktop (non-VR) mode. I’m going to mention just a few of them here, and I hope that they will be helpful to those users who may be feeling frustrated in navigating Sansar on the computer desktop.
Moving your avatar around on the desktop (non-VR):
- Arrow keys: Move your avatar forward, backward, left, and right.
- WASD: Move your avatar forward, backward, left, and right.
- F3: Toggle between first person and third person view (Note: you might have to press your F Lock key, usually located next to your F12 key on your keyboard, before you can use F3. It took me literally weeks to figure this out!)
- Hold the CTRL button: Select a teleport destination. A blue circle will appear.
- Click the left mouse button while holding CTRL: Teleports your avatar to the selected location.
- Scroll the middle mouse button while holding CTRL (prior to teleporting): Choose the direction your avatar faces upon completing the teleport.
Moving your camera (viewpoint) around on the desktop (non-VR):
- Hold the right mouse button + drag: Rotate the camera to look around the environment.
- F4: Enter free camera mode when not using a VR headset (Note: you might have to press your F Lock key, usually located next to your F12 key on your keyboard, before you can use F4. Like I said, it took me weeks to figure this out!)
- Arrow keys: Move camera forward, backward, left, and right (free-camera mode).
- WASD: Move camera forward, backward, left, and right (free-camera mode).
- E, C: Move camera up and down (very handy!)
- + (Plus Sign) on the NUMERIC keypad: Increase the camera movement speed.
- – (Minus Sign) on the NUMERIC keypad: Decrease the camera movement speed.
- F3: Exit free camera mode.
And an Extra Tip:
- Hold down the right mouse button to smooth out the camera motion while walking using the arrow keys or WASD (this tip came courtesy of Sansar user Sin). If you are holding down the right mouse button while you use the up arrow key (or the W key) to move forward, you can then use the mouse to turn your avatar much more gently than the default snap 45-degree turns.
Strawberry Singh (who herself is a desktop, non-VR user of Sansar) has made a very useful short video tutorial on the available desktop avatar and camera controls. The video I included below is just one part of an extremely comprehensive introduction to Sansar which I can heartily recommend to newbies. This six-minute video is probably the most painless introduction to Sansar desktop commands you can find anywhere: