Pick of the Day: Darkwood Forest

Darkwood Forest is a work-in-progress experience by C3rb3rus, which reminds me so much of the Ewok village on Endor in the Star Wars film Return of the Jedi. It’s wonderfully atmospheric, and worth taking the time to explore at leisure. C3rb3rus has put a lot of work into this experience, and it shows!

Darkwood Forest1 24 Oct 2017

You can take an elevator to the upper level where you can catch an airship and go for a free-wheeling ride through the treetops. It’s a great way to see the whole experience!

Darkwood Forest 2 24 Oct 2017

Darkwood Forest 3 24 Oct 2017

But the best part is not the airship or the elevator or the boats, or the eerie green light that illuminates the entire experience. The best part is the animated tree-man created by C3rb3rus and placed in an out-of-the-way spot (can you find him?):

Darkwood Forest 4 24 Oct 2017

Watch the mesmerizing YouTube video C3rb3rus shared with us, a time-lapse of the entire process of creating and animating this creature!

UPDATE Oct. 25th: C3rb3rus has provided some more information on how he created his tree-guy:

The Tree-guy was created in Zbrush and textured in Substance Painter. I first sculpted the character as a complete figure, than broke it down into pieces so each part, like the head, elbows, fingers, is a single object, beacause Sansar for now only supports object animation. In 3ds Max I than linked the parts to a skeleton (basic biped rig), so they just follow the position and rotation of the bones. With that set up I can now animate the bones. For the export I bake down the position and rotation information to a keyframe animation, each part of the body with its own, and that way I can import it into Sansar.

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Pick of the Day: My Hometown 1968

GrandadGotMojo says of his brand-new Sansar experience:

So what does a Granddad who likes to reminisce create in Sansar? How about his hometown square from his school days. My Hometown 1968 is a recreation of my downtown area that I grew up in (I lived above the Coast to Coast Store in the Scene). My Uncle was the town historian and I was lucky to be able to get a lot of photos and Super 8 movies from that time frame to be able to recreate my memories. I think I will have my next High School Reunion in Sansar!

This is an absolutely wonderful nighttime experience to explore. Visit My Hometown 1968 and walk around the town square!

My Hometown 1968 2 23 Oct 2017My Hometown 1968 23 Oct 2017

Pick of the Day: Scream Estate

Scream Estate is a Hallowe’en-themed Sansar experience by JCat. When you arrive, you are greeted with the following sign:

Scream Estate 22 Oct 2017.png

One of the biggest problems in Sansar so far is the lighting of experiences. Users in a VR headset see experiences lit much brighter than desktop (non-VR) Sansar users. JCat is to be commended for coming up with an elegant solution to this problem. Behind this sign is located a cobblestone plate that, when you walk on it, automatically brightens the Scream Estate experience for desktop users!

JCat explains how this magic was done:

The stepping stone has a volume trigger which activates Galen’s people sensor…..
I have a light in the center of the experience — way off the one side and far underneath the landscape (so it’s dark at first)…
The light is attached to a tiny object…which has Galen’s position script. When someone steps on the cobblestone. The position script lifts the object with the light all the way above the experience, so now it lights it up.
The one problem… if you’re in VR, and someone else is in desktop at the same time… it gets too bright for VR users, and by far, it is not as creepy. The experience for VR users is automatically set to correct lighting. Desktop is much darker (by default) than when in VR.
A very clever solution!
Scream Estate features a wandering maze of a house, you never know what you will encounter just around the corner!
Scream Estate 3 22 Oct 2017
JCat’s experience is well worth a visit, if for no other reason than to test out his ingenious solution to an experience lighting problem that bedevils many Sansar creators.

Pick of the Day: Haunted Castle

Haunted Castle is a Hallowe’en experience created by MB Robonaught, who is perhaps best known for her Kustom Klassics line of Second Life vehicles. You find yourself in a dimly-lit series of corridors inside a stone castle, with mice scurrying along the floor at your feet.

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A restless ghost wanders the hallways. Keep exploring the castle rooms until you discover who this ghostly woman is!

Haunted Castle 1 21 Oct 2017

Pick of the Day: M2D The Border

M2D The Border is by Mario2 Helstein, who also did the previous Pick of the Day M2D Organic.

M2D Halloween 2 17 Oct 2017

Once again, there are lots of organic-looking components, and some really good use of animations! The only complaint that I would have about this experience is that the background music is set perhaps a bit too loud, although it is dreamy and atmospheric and adds to the overall tone.

Pick of the Day: JoyRide

JoyRide, created by Alex Bader of Studio Skye, is a thoroughly enjoyable VR experience!

JoyRide 17 Oct 2017

As Alex says in his description of the experience:

Follow the path, don’t stray. Keep on walking all the way. Studio Skye presents a Halloween journey to oblivion. This is a VR-optimized experience, so strap on your headset and get fully immersed. If you don’t have VR yet, turn off the light, get close to your screen, get some headphones on and enjoy!

I’m not going to spoil this at all, I’ll simply share a photo of the starting point. And a word of advice: please set aside some time to explore this one.

Pick of the Day: Stasis Interrupted

Tyler Scarborough has created a different kind of scary Hallowe’en experience, one set in a world of space station corridors filled with hanging, gently swinging biostasis pods.

Stasis Interuppted 17 Oct 2017

As you pass by, you hear a female computer voice giving a warning about cryogenic systems. As you continue to explore, you get an uneasy feeling that something is very seriously wrong on this space station!

Experience link: Stasis Interrupted – Chapter 1